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Text File | 1990-06-24 | 1.6 KB | 41 lines | [TEXT/pdos] |
- Apple II
- Sample Code Notes
- _____________________________________________________________________________
- Developer Technical Support
-
- #10: PlaySound
-
- Version: 3.0 June 1990
-
- APW Components: Play.asm
- Plays.Init.asm
- MOOF.sound
- Full.Build
- Build
- Build.Macros
-
- MPW Components: PlaySound.Aii
- PlaySound.Init.Aii
- MakeFile
-
- This sample program demonstrates how to use the Apple IIGS freeform sound
- playback capability. It can be used to test digitized sound files which have
- been ported to the Apple IIGS .
- _____________________________________________________________________________
-
- The PlaySound window includes buttons for loading and playing digitized sound
- files. The user can adjust the frequency and amplitude of the sample sound.
- The files listed in response to clicking on the Load button are not limited to
- sound files, because existing third-party Apple IIGS sound applications use
- different file types for saving sound samples. MOOF.sound can be used to
- experiment with PlaySound's features.
-
- APW users need APW v.1.0, APW Tools & Interfaces v.1.1, and Apple IIGS System
- Software 5.0.2 or later. Three APW command files, Full.Build, Build, and
- Build.Macros allow you to perform complete or partial rebuilds of the load
- file PlaySound.
-
- MPW IIGS users need MPW v.3.0, MPW IIGS Tools v.1.1, and MPW IIGS Assembler
- v.1.0 or later. The name needed by the MPW Build menu's Build option can be
- found in the MakeFile.
-